body avatar motion model

3D animation
from text
and audio.

Transform natural language and audio into realistic 3D character animation. Generate, customize, and export professional motion data, without the technical barriers.

AI-powered motion generationMulti-format exportReal-time 3D preview
// capabilities

Direct motion the way you think about it.

Three of the inputs BAMM understands. Each generates fully retargetable animation you can take straight into your DCC of choice.

01text · BAMM 2.0

Text to Motion

Describe the action in plain language. BAMM generates the animation.

Watch demo
02audio · DanceMosaic

Music to Motion

Drop in an 8–12 second audio clip. The character dances to it, on the beat.

Watch demo
03trajectory · MaskControl

Trajectory to Motion

Draw a path on the canvas. Motion follows it, with an optional prompt to shape the action.

Watch demo
// pipeline

From prompt to scene in four steps.

A typical run from a blank canvas to retargeted animation takes under a minute. No motion-capture rig required.

  1. 01

    Describe

    Type a prompt, hum a melody, or drop in audio. BAMM parses your intent and tempo.

  2. 02

    Generate

    The motion model produces phase-consistent, retargetable animation in seconds.

  3. 03

    Refine

    Edit with a follow-up prompt, redraw the trajectory, or nudge the beat lock.

  4. 04

    Export

    Pull the rig into Mixamo, Blender, Unity, or Unreal, keyframes intact.

// integrations

Drops into the tools you already use.

mixamo
blender
Unity
UNREAL ENGINE
// who it's for

Built for the way motion actually ships.

From two-person studios to research labs, wherever a motion pipeline gets in the way of telling the story.

ready when you are

Stop rigging.
Start generating.

Type your first prompt and watch motion appear in seconds. No mocap suit, no keyframes, no excuses.